I'm an international student in EAE graduate program in University of Utah. I come from Shanghai, China. Due to my great interest in games and design, and my undergrad B.S. education, I decided to be a technical artist. During my experience in EAE, I mainly focus on shaders, VFX, lighting, and work to connect engineers and artists and help them work efficiently. I also tried animation and motion capture. And currently learning Houdini!