Boogie Boogie
Mobile VR dancing game with body detection
Personal
2016
Unity Engineer
Context
Mobile VR rhythm dancing game using computer vision for body detection and movement tracking.
My Contribution
Implemented body detection system using OpenCV for Unity, developed gameplay logic and scoring system in C#, solved gyro drifting correction challenges.
Impact / Outcome
Successfully integrated computer vision with mobile VR gameplay, demonstrated technical problem-solving in novel input modality.
Outcome Summary
01 Overview
Mobile VR rhythm dancing game using computer vision for body detection and movement tracking.
02 My Contribution
Implemented body detection system using OpenCV for Unity, developed gameplay logic and scoring system in C#, solved gyro drifting correction challenges.
03 Technical Highlights
- ▸Body detection using OpenCV for Unity integration
- ▸Gameplay logic and score system implementation in C#
- ▸Gyro drifting correction algorithms
- ▸Mobile VR optimization and performance tuning
- ▸Rhythm game mechanics and timing systems
04 Impact & Outcome
Successfully integrated computer vision with mobile VR gameplay, demonstrated technical problem-solving in novel input modality.