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Boogie Boogie

Mobile VR dancing game with body detection

UnityC#OpenCVMobile VRComputer Vision
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Company

Personal

Year

2016

Role

Unity Engineer

Category
PERSONAL

Context

Mobile VR rhythm dancing game using computer vision for body detection and movement tracking.

My Contribution

Implemented body detection system using OpenCV for Unity, developed gameplay logic and scoring system in C#, solved gyro drifting correction challenges.

Impact / Outcome

Successfully integrated computer vision with mobile VR gameplay, demonstrated technical problem-solving in novel input modality.

Outcome Summary

01 Overview

Mobile VR rhythm dancing game using computer vision for body detection and movement tracking.

02 My Contribution

Implemented body detection system using OpenCV for Unity, developed gameplay logic and scoring system in C#, solved gyro drifting correction challenges.

03 Technical Highlights

  • Body detection using OpenCV for Unity integration
  • Gameplay logic and score system implementation in C#
  • Gyro drifting correction algorithms
  • Mobile VR optimization and performance tuning
  • Rhythm game mechanics and timing systems

04 Impact & Outcome

Successfully integrated computer vision with mobile VR gameplay, demonstrated technical problem-solving in novel input modality.